![]() 3 This, at least, put a damper on the mood of post-war America. This significant military advantage lasted for only a few brief years, however, until the Soviet Union successfully tested their first atomic bomb in August 1949. In addition to the positive economic situation, the United States had become the most powerful country in the world more importantly, America was the first and only country with the atomic bomb. The middle class had swelled, unemployment rates were some of the lowest in history, and the “American Dream” was for many families a reality. 1 Life in America, consequently, was arguably better than it had ever been. economy continued with great strength for more than a decade. In fact, the United States had enjoyed an extended period of economic expansion during the war, and following the war the U.S. Paranoia, nevertheless, was not an effect that followed immediately after the close of the War. This atmosphere is known broadly as the “Cold War.” While the Cold War played out step-by-step between the United States and the Soviet Union, it was simultaneously playing out in the everyday lives of the masses within their borders. As the energy of fundamentally different ideologies-Communism and Democracy-collided with advances in science such as the nuclear bomb, a dangerous environment ensued that created an atmosphere of paranoia throughout the world and especially, within America. This “postwar” period, as it became known, shaped the world as we know it today likewise, the period was shaped itself both by the war that had preceded it, and the powerful forces that surrounded it. ![]() – Extensive Event content covering pivotal decisions and themes in WWII.The end of World War II was not just the end of a war, but also the beginning of a tense and dynamic period that affected society on all levels. Players and the AI are faced with historical decisions that change the course of history making every play through a new immersive Grand Strategy experience.īelow is a list of some gameplay features: The battles will begin in the factories, mines and the research labs, and resolve in the fields, skies and seas across the globe. This was an industrial conflict between the Great Powers of the Machine Age. It’s unique open-ended design allows players to experience alternative outcomes in the World War II era. Is the 4th title of a series of turn-based Grand Strategy games. Making History: The Second World War is an Indie, Simulation, Strategy game which is developed by Factus Games and published by Factus Games. Making History: The Second World War PC Game Overview: ![]()
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